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 "Particle Statue"

Houdini  Particle 

C  u  r  v  e    F  l  o  w 

PARTICLE

CURVE FLOW

Created Particles emitting and blowing from Statue

Software

Houdini

FX Technique

Method Used

 

Create Curves from statue geo by:

1. Create velocity = normal

2.  In Popnet, create pop attract

3. Add Trail and connect lines with add node

 

Create CurveFlow:

1. Bring in Curves and points from geo

2. In Popnet, create curveflow 

 

 

FILM PROJECTS
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation

"A TALE OF LOVE AND

DARKNESS" 

HOUDINI EXPLOSION

"OLYMPUS HAS FALLEN"

SMOKE, FIRE & DEBRIS

         "G.I.JOE  RETALIATION"

    CLOTH SIMULATION

         "HANCOCK"

        HOUDINI DEBRIS

"PIRATES OF THE

CARIBBEAN"

HOUDINI SNOW

"MEET THE ROBINSON"

3D STEREOSCOPIC

"FLAGS OF OUR

FATHERS"

3D TRACKER

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