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 "The Mill" Mentored Project

Houdini Destruction

M A G I C   B A L L

Final Comp

.Collaborated with

modeling, lighting and shading team for class VSFX 728 at SCAD

Software

Houdini, Nuke

FX Technique

Goal​

To create Rigid Body, small Dust Explosion from ball contact

on the ground

Method Used

1. RBD Fracture, Custom Paint Density to break Fracture's uniformness


2. Particles Spawned from surface based on Velocity by using Points from Debris Source

FILM PROJECTS
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation
FX Artist, Effects Artist, cloth simulation

"A TALE OF LOVE AND

DARKNESS" 

HOUDINI EXPLOSION

"OLYMPUS HAS FALLEN"

SMOKE, FIRE & DEBRIS

         "G.I.JOE  RETALIATION"

    CLOTH SIMULATION

         "HANCOCK"

        HOUDINI DEBRIS

"PIRATES OF THE

CARIBBEAN"

HOUDINI SNOW

"MEET THE ROBINSON"

3D STEREOSCOPIC

"FLAGS OF OUR

FATHERS"

3D TRACKER

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