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"R I G I D  B O D Y"

Houdini 

 

 

B u i l d i n g   D e s t r u c t i o n

render.JPG

BUILDING
EXPLOSION

WIP 

Software

Houdini

FRACTURE METHOD A: 

Use Custom Digital Assets:
-
Cutter HDA using noised planes and forloop
-
Shatter HDA based on boolean 

 

 

C u t t e r  H D A   &   S h a t t e r  H D A    F R A C T U R E

RBD

"PROXIMITY ACTIVATION"

Software

Houdini, Maya

FX Technique

 

- 2 HDAs for Fracture: CUTTER HDA & SHATTER HDA

- CUTTER HDA: created from grids copied to points

- SHATTER HDA: created using Boolean 

- RBD PROXIMITY ACTIVATION system: assigning velocity into different groups, and offsetting  active frames 

- POINT DEFORM is another technique is art directable

- RANDOM OFFSETTING is another technique that using Rand function to offset active frames

 

 

CUTTER HDA & SHATTER HDA Result

Art Directable Destruction

FRACTURE METHOD B:

- RBD Material Fracture operation

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