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<-- ON AIR

EXPLOSION SNOW

CAR SMOKE DISINTEGRATION

FLOOD

DISINTEGRATION

GALLERY

MORE.----->

​​WIND TUNNEL

  • Maya 2011                      

Using Maya nParticles with fluid texture. Nparticles were emitted from a Fluid Rig which was created using skeleton joints. It was wrapped around shape of  the car to emit nparticles controlled by goal weight. . ThickCloud shader was used for shader. Texture Time was animated using expressions. 



Rendered using Mental Ray with 3D motion blur.



"Toyota" Wind Tunnel Commercial project as a Maya Effects Artist at Ring of Fire Studios in 2012.

CAR SKID DUST

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