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<-- ON AIR
EXPLOSION SNOW
CAR SMOKE DISINTEGRATION
FLOOD
DISINTEGRATION
GALLERY
MORE.----->
WIND TUNNEL
- Maya 2011
Using Maya nParticles with fluid texture. Nparticles were emitted from a Fluid Rig which was created using skeleton joints. It was wrapped around shape of the car to emit nparticles controlled by goal weight. . ThickCloud shader was used for shader. Texture Time was animated using expressions.
Rendered using Mental Ray with 3D motion blur.
"Toyota" Wind Tunnel Commercial project as a Maya Effects Artist at Ring of Fire Studios in 2012.
CAR SKID DUST
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